Cocktails is a big-box expansion for Distilled by Paverson Games, coming to Kickstarter in late 2025. This expansion sees you expand your distillery with a second washback, craft unique cocktails for customers, spread your international renown around the globe, and seek out esteemed collectors. Combined, these exciting new elements add to the strategic depth of Distilled, offering players brand new ways to enjoy the game.
This is a co-design between myself and Dave Beck, the original designer of Distilled, and I am also developing it for them. It's been really fun to dive back into the world of Distilled, and come up with unique new ways to play.
Cask Strength is a mini-expansion for Distilled by Paverson Games, and was released in early 2024. It adds fresh new elements to the game, including special powers on ingredient cards and an exciting dynamic market mechanic, creating a slightly more strategic experience.
Following my work developing Distilled in 2021/22, it was great to design this expansion, which was my first (hopefully of many) published game design.
The solo mode for the forthcoming Luthier is a co-design with the very talented David Digby. It includes an AI opponent that you compete against for both cards and points, emulating the back and forth of a two player game.
As the developer for the main game, I started to design the solo mode early on, as it gave me a great way to play test multiplayer changes on my own. When David came on board the design went to the next level and we can't wait for people to get their hands on the game and dive into the solo mode.
Routes is an economic strategy euro-style game where players take control of a fledgling airline and compete to build the most successful company. Players must carefully manage their resources to build and expand their airports, enabling them to deploy their fleet of planes to generate income and achieve their goals. Player interaction is high, as flying to rival airports is often required.
Routes was my first game design and I continue to enjoy demoing it at conventions.
Players: 1-5 | Time: 60-150 Mins | Ages: 14+ | Complexity: Medium/Heavy
Routes is currently available for publication, if you would like to find out more about this game please email me at matliangames@gmail.com.
Ground Crew is a worker placement, card drafting, resource management and set collection game about servicing planes at a busy airport. It features shared workers and a unique worker exchange mechanic, which makes it really stand out from other worker placement games.
Ground Crew is a game I've been working on since 2022 and has received fantastic feedback from players when I've demoed it at conventions.
Players: 2-4 | Time: 45-60 Mins | Ages: 8+ | Complexity: Light/Medium
Ground Crew is currently available for publication, if you would like to find out more about this game please email me at matliangames@gmail.com.
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